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When PS3 first came into the market, Sony was boasting about its brand-new optical reader, Blu-ray disc. Almost three years later, the third generation of Sony’s console has been outsold by Microsoft Xbox 360 and Nintendo Wii. There are some reasons that are behind this unexpected failure, but the main one is the Blu-ray drive. How can a new technology turned out to be a weak point instead of a positive feature? Here you are the reasons:
The gaming industry wasn’t ready at all for it. When PS2 came out to the market, there were lots of PS1 games using several CD’s because the storage capacity of CD-ROM was too small, the gaming industry was in the need of a bigger storage drive, and DVD came into the picture successfully. On the other hand, when PS3 came into the market only a few games were using two DVD’s and they could fit into a double layer DVD. As far as I can remember, there is not even a single PS2 game using two double layer DVD’s.
The cost of it. Blu-ray drives are much more expensive than DVD’s and that made PS3 more expensive to produce than its competitors sticking to DVD. Blu-ray drives haven’t won the war to DVD’s on the movie sector and still today, the cost of DVD’s are much cheaper than Blu-ray’s.
The developers problem. When developers want to make a game, they want to release it on as many platforms as possible to get a wider market and thus, more benefits. So, basically if they want to make a game for both Xbox 360 and PS3 it’s much easier to stick to the 9gb limit of a DVD rather than making it bigger and then having to reduce it for the Xbox version which has a bigger market. This leads to companies still sticking to 9gb and not using the maximum capacity of a Blu-ray format, making it utterly useless as of now.
Not that Blu-ray is the only problem for PS3, but as you can see it is probably the biggest problem it has..
The gaming industry wasn’t ready at all for it. When PS2 came out to the market, there were lots of PS1 games using several CD’s because the storage capacity of CD-ROM was too small, the gaming industry was in the need of a bigger storage drive, and DVD came into the picture successfully. On the other hand, when PS3 came into the market only a few games were using two DVD’s and they could fit into a double layer DVD. As far as I can remember, there is not even a single PS2 game using two double layer DVD’s.
The cost of it. Blu-ray drives are much more expensive than DVD’s and that made PS3 more expensive to produce than its competitors sticking to DVD. Blu-ray drives haven’t won the war to DVD’s on the movie sector and still today, the cost of DVD’s are much cheaper than Blu-ray’s.
The developers problem. When developers want to make a game, they want to release it on as many platforms as possible to get a wider market and thus, more benefits. So, basically if they want to make a game for both Xbox 360 and PS3 it’s much easier to stick to the 9gb limit of a DVD rather than making it bigger and then having to reduce it for the Xbox version which has a bigger market. This leads to companies still sticking to 9gb and not using the maximum capacity of a Blu-ray format, making it utterly useless as of now.
Not that Blu-ray is the only problem for PS3, but as you can see it is probably the biggest problem it has..