Potato
Cold hearted
- Член од
- 18 мај 2007
- Мислења
- 4.924
- Поени од реакции
- 86
2 New Heroes (TC, Bat Rider)
Shallow Grave cd improved (80/60/40/20 -> 54/40/26/12)
Vaccum pulls over time (no longer instant)
Astral Imprisonment Cooldown lowered (20/20/20/20 -> 18/16/14/12)
Ice Path Duration improved at earlier levels (0.5/1/1.5/2.0 -> 0.8/1.2/1.6/2)
Death Coil cooldown imprived (7/7/7/7 -> 5/5/5/5)
Nerfed Undying Base armor by 3
Reverse Polarity Cooldown improve with level (120/120/120 -> 120/110/100)
Rampage rebalanced (40/80/120 IAS + 7/8/9 MS + 30/30/30 Duration 55/55/55 Cooldown -> 40/80/100 IAS + 10/10/10 MS + 4/6/10 Duration 20/20/20 Cooldown)
Poof Damage rebalanced a bit (60/80/100/120 -> 50/80/110/140)
Improved PSI Blade leveling (50/100/150/200 range, 80/160/240/320 Spill range -> 40/100/160/220 range, 320/320/320/320 spill range)
Spectral Dagger gives vision again
Presence of Dark Lord improved (-1/-2/-3/-4 armor -> -2/-3/-4/-5 armor)
Tiny's Craggy Exterior now gives armor, and stun ranged heroes as well
Witchraft no longer gives movement bonus
Last word now works properly (No longer possible to avoid triggering Last Word with animation cancel). Silence duration from 1/2/3/4 -> 0.75/1.5/2.25/3
CM Nova replaced with AoE spell. Aura nerfed (80/140/200/260 dmg, 15 cooldown, Aura 0.75/1.5/2.25/3 -> 0.75/1.25/1.75/2.25)
Redesigned Razor, Sven and Medusa (See other details)
Troll gained BM's passive, while BM gained Troll's aura (Aura was buffed from 5/15/20/30 -> 18/26/34/40
Lina now has a new passive (Gain MS/IAS every time she casts spell, last 7 seconds. Bonus is stackable)
Viper's Frenzy remade into a new passive (Nethertoxin, which gives damage boost over time when attacking low hp target)
Bristle Back Int growth buffed (2.2/lvl -> 2.8/lvl)
Ursa's Overpower rebalanced (5 hits of 100/200/300/400 IAS -> 3/4/5/6 hits of 400 IAS)
Huskar's Burning Spear now stacks indefeintly
Siren's Mirror Image cooldown reduced(50/50/50/50 -> 40/40/40/40)
Phantom Assassin now has a new skill (Phantom Strike, teleports next to target with 100 IAS for next 3 sec)
Sniper has a new skill (Sharpenel, slow + DOT in area of 400, 15/20/25/30% slow, 10/20/30/40 DPS for 10 sec)
Ogre Magi multicasts almost every time (there is a slighty chance that you wont cast mc,maybe 10-15%) he casts a spell,you can mc x2 x3 x4 (same principe like chaos knights stun just the chance to cast x2 mc is the biggest while x4 has a very small chance of procing) with aga it's x2 x3 x4 x5 times.
Enraged Wildkin now have +3 Armor Devotion Aura
Added 2 new spells to courier (Return base, give items to hero)
Added new messages when someone acquire rune
Added new message when your hero respawn
New Tavern Lay out (Int/Str/Agi divided into Sentinel/Scourge/Neutral Taverns)
New mode added (Captains Draft -CD)
Tower regerate 20hp/sec to their previous condition when attacked by opponent without creep support.
Lothar now require Claymore instead of Mithril Hammer, as well as having 125 backstab dmg)
Headdress of Rejuvenation Price Change (225 -> 200)
Ring of Regeneration Price change (375 -> 350)
Skadi reciple cost changed (1250 -> 750)
Plane Walker's cloak cost change (650 -> 400)
Mask of Madness recipe cost change (1050 -> 1000)
MKB now has passive (Cause you to never miss)
Blade Mail no longer have recipe cost
Cuirass Recipe 2000 -> 1500
Radiance recipe cost reduced (1525 -> 1300)
Cuirass aura now affects buildings as well
Scepter Remade Entirely (Also many more heroes get Ultimate boosts)
Basher use belt of giant Strength now, recipe cost reduced. (1450 -> 1150)
New items (Force staff,The Leveler, Pipe of Insight, Poor man's shield, talisman of evasion, Quelling blade, magic wand)
Manta and Diffusal blade are seperated (Diffusal can now be upgraded, while Manta component changed to Yasha+Orb)
+50 dmg on Rapier (Now 250)
Removed S&Y Recipe cost (500)
Butterfly no longer require recipe, but the new item (Talisam of evasion)
Vanugard now has 70% chance to block (from 65%)
Maelstorm component remade (Now use Hammer + Glove + Recipe, instead of Claymore + Elvenskin + Recipe)
Blood Stone mana regen reducec (200% -> 150%)
Phase Boots now lasts 6 second with 12 sec cooldown ( was 5 sec duration with 10 sec cooldown before)
Satanic now still retain +20 dmg from Dominator.
Ion Shell cd is now 7 (15 -> 7)
-Sven-
Storm bolt is now AoE of 250 (cd is 17, dmg is 325, 140 mana cost)
Cleave buffed (10/20/30/40% -> 20/30/40/50%)
Has a new spell called "Rush" (Give you Increased MS and Armor briefly as long as you're attacking the targeted unit. Buff disappear when change target/doesnt attack for long) Melee casting range
-Medusa-
Chain lightening changed to different spell (same concept) that gives mana back on each bounce.
Purge replaced with spell called "Stony Gaze". Greatly reduce MS/IAS and remove all the buffs on units facing "toward" Medusa.
Split shot/Mana shield remain the same
-Razor-
Plasma field is similar to Shiva's guard. AoE nuke around you that can potentially hit targets twice. 170 dmg on each interval at lvl 4
New spell, static link
Unstable Current increase MS, and return dmg/slow opponent when targeted by spell
New ult, Eye of the Storm follow around Razor and hit opponent units within 700 AoE. Attack once every second, and deal physical damage. Reduce target's opponent's armor by 1 every time it attacks, and -armor will last until Razor dies or Eye of the Storm will end.
-Syllabear-
The bear can carry items from level 1.Rapid has changed,it gives both the hero and the summon ms and as bonus.
His ulti changed too,gives same hp bonus as before but now gives additional armor and you dont have one anymore.
Instead one,there are 3 stages of battle cry.
lvl1 ulti +20 dmg and 2 armor for 8 sec
lvl 2 ulti +40 dmg and 4 armor for 8 sec
lvl 3 ulti +60 dmg and 6 armor for 8 sec.
-------
List of heros that upgrade with scepter:
Faceless Void: 3/4/5 duration => 4/5/6 duration
Vengeful Spirit: 45 second cooldown => 10 second cooldown
Dwarven Sniper: reduces cast time, and 1500/2000/2500 range => 2500/3000/3500 range
Juggernaut: 3/5/6 slashes => 4/7/10 slashes
Luna: 4/7/10 beams => 4/8/12 beams; limit 4 per target => 5 per target
Crystal Maiden: 105/170/250 dmg => 170/250/310 dmg
Holy Knight: 120 cooldown => 25 cooldown
Zeus: 210/335/460 dmg => 335/460/570 dmg
Furion: 140/180/225 dmg => 155/210/275 dmg
lina: 450/675/950 dmg => 600/875/1150 dmg
Windrunner: 50/40/30 % reduction => 35/25/15 % reduction
invoker: 30/25/12/5 cd => 16/8/4/2 cd ;20/50/80/110 mana => 0 mana
Orge magi: 20% chance => 30% chance; 2/3/4 times => 3/4/5 times
Leshrac: 66/11/144 dmg => 88/133/177 dmg
Jakiro: 75/125/175 dmg => 125/175/225 dmg ; increase creation rate (seems to double)
Shadow Priest: 12/18/24 duration => 18/24/30 duration; 600 AoE => looks like 1000 AoE
rhasta: 8 wards => 10 wards
Witch Doctor: 60/90/120(one bounce) dmg => 90/120(one bounce)/150(3 targets) dmg
Bane Elemental: 100/155/215 dmg => 155/215/270 dmg
Lion: 500/650/850 dmg => 600/800/1025 dmg
Lich: 280/370/460 dmg => 370/460/550 dmg ; increased cast range.
Necroylte: .4/.6/.9 dmg per hp => .6/.9/1.2 dmg per hp
Oblivion: 95/140/185 drain => 170/200/300 drain ; 22 cd => 0 cd
Queen of Pain: 290/430/600 dmg => 340/530/725 dmg
Panderan Brewmaster: improves strength cooldown and duration
Clockwork: 80/60/40 cd => 15 cd ; allows hooking to allies
Sacred Worrier: 50% dmg => 65% dmg 45/30/15 cd => 24/16/8 cd
Sandking: 6/8/10 pulses => 7/9/11 pulses; 140/120/100 cd => 120/100/80 cd
Spiritbreaker: 75 cd => 20 cd
Chaos Knight: 20 duration => 30 duration ; 180 cd => 90 cd
Doom Bring: 40/60/80 dmg => 50/70/90 dmg; 12/14/16 duration => 14/16/18 duration; 160/130/100 cd => 90/80/70 cd
Abaddon: 3/4/5 duraiton => 5/6/7 duration
Night Stalker: gives flying vision at night
Pudge: 75/125/175 dmg => 1/2/3 x str as dmg (says absorbs hp... is it a drain?)
Shallow Grave cd improved (80/60/40/20 -> 54/40/26/12)
Vaccum pulls over time (no longer instant)
Astral Imprisonment Cooldown lowered (20/20/20/20 -> 18/16/14/12)
Ice Path Duration improved at earlier levels (0.5/1/1.5/2.0 -> 0.8/1.2/1.6/2)
Death Coil cooldown imprived (7/7/7/7 -> 5/5/5/5)
Nerfed Undying Base armor by 3
Reverse Polarity Cooldown improve with level (120/120/120 -> 120/110/100)
Rampage rebalanced (40/80/120 IAS + 7/8/9 MS + 30/30/30 Duration 55/55/55 Cooldown -> 40/80/100 IAS + 10/10/10 MS + 4/6/10 Duration 20/20/20 Cooldown)
Poof Damage rebalanced a bit (60/80/100/120 -> 50/80/110/140)
Improved PSI Blade leveling (50/100/150/200 range, 80/160/240/320 Spill range -> 40/100/160/220 range, 320/320/320/320 spill range)
Spectral Dagger gives vision again
Presence of Dark Lord improved (-1/-2/-3/-4 armor -> -2/-3/-4/-5 armor)
Tiny's Craggy Exterior now gives armor, and stun ranged heroes as well
Witchraft no longer gives movement bonus
Last word now works properly (No longer possible to avoid triggering Last Word with animation cancel). Silence duration from 1/2/3/4 -> 0.75/1.5/2.25/3
CM Nova replaced with AoE spell. Aura nerfed (80/140/200/260 dmg, 15 cooldown, Aura 0.75/1.5/2.25/3 -> 0.75/1.25/1.75/2.25)
Redesigned Razor, Sven and Medusa (See other details)
Troll gained BM's passive, while BM gained Troll's aura (Aura was buffed from 5/15/20/30 -> 18/26/34/40
Lina now has a new passive (Gain MS/IAS every time she casts spell, last 7 seconds. Bonus is stackable)
Viper's Frenzy remade into a new passive (Nethertoxin, which gives damage boost over time when attacking low hp target)
Bristle Back Int growth buffed (2.2/lvl -> 2.8/lvl)
Ursa's Overpower rebalanced (5 hits of 100/200/300/400 IAS -> 3/4/5/6 hits of 400 IAS)
Huskar's Burning Spear now stacks indefeintly
Siren's Mirror Image cooldown reduced(50/50/50/50 -> 40/40/40/40)
Phantom Assassin now has a new skill (Phantom Strike, teleports next to target with 100 IAS for next 3 sec)
Sniper has a new skill (Sharpenel, slow + DOT in area of 400, 15/20/25/30% slow, 10/20/30/40 DPS for 10 sec)
Ogre Magi multicasts almost every time (there is a slighty chance that you wont cast mc,maybe 10-15%) he casts a spell,you can mc x2 x3 x4 (same principe like chaos knights stun just the chance to cast x2 mc is the biggest while x4 has a very small chance of procing) with aga it's x2 x3 x4 x5 times.
Enraged Wildkin now have +3 Armor Devotion Aura
Added 2 new spells to courier (Return base, give items to hero)
Added new messages when someone acquire rune
Added new message when your hero respawn
New Tavern Lay out (Int/Str/Agi divided into Sentinel/Scourge/Neutral Taverns)
New mode added (Captains Draft -CD)
Tower regerate 20hp/sec to their previous condition when attacked by opponent without creep support.
Lothar now require Claymore instead of Mithril Hammer, as well as having 125 backstab dmg)
Headdress of Rejuvenation Price Change (225 -> 200)
Ring of Regeneration Price change (375 -> 350)
Skadi reciple cost changed (1250 -> 750)
Plane Walker's cloak cost change (650 -> 400)
Mask of Madness recipe cost change (1050 -> 1000)
MKB now has passive (Cause you to never miss)
Blade Mail no longer have recipe cost
Cuirass Recipe 2000 -> 1500
Radiance recipe cost reduced (1525 -> 1300)
Cuirass aura now affects buildings as well
Scepter Remade Entirely (Also many more heroes get Ultimate boosts)
Basher use belt of giant Strength now, recipe cost reduced. (1450 -> 1150)
New items (Force staff,The Leveler, Pipe of Insight, Poor man's shield, talisman of evasion, Quelling blade, magic wand)
Manta and Diffusal blade are seperated (Diffusal can now be upgraded, while Manta component changed to Yasha+Orb)
+50 dmg on Rapier (Now 250)
Removed S&Y Recipe cost (500)
Butterfly no longer require recipe, but the new item (Talisam of evasion)
Vanugard now has 70% chance to block (from 65%)
Maelstorm component remade (Now use Hammer + Glove + Recipe, instead of Claymore + Elvenskin + Recipe)
Blood Stone mana regen reducec (200% -> 150%)
Phase Boots now lasts 6 second with 12 sec cooldown ( was 5 sec duration with 10 sec cooldown before)
Satanic now still retain +20 dmg from Dominator.
Ion Shell cd is now 7 (15 -> 7)
-Sven-
Storm bolt is now AoE of 250 (cd is 17, dmg is 325, 140 mana cost)
Cleave buffed (10/20/30/40% -> 20/30/40/50%)
Has a new spell called "Rush" (Give you Increased MS and Armor briefly as long as you're attacking the targeted unit. Buff disappear when change target/doesnt attack for long) Melee casting range
-Medusa-
Chain lightening changed to different spell (same concept) that gives mana back on each bounce.
Purge replaced with spell called "Stony Gaze". Greatly reduce MS/IAS and remove all the buffs on units facing "toward" Medusa.
Split shot/Mana shield remain the same
-Razor-
Plasma field is similar to Shiva's guard. AoE nuke around you that can potentially hit targets twice. 170 dmg on each interval at lvl 4
New spell, static link
Unstable Current increase MS, and return dmg/slow opponent when targeted by spell
New ult, Eye of the Storm follow around Razor and hit opponent units within 700 AoE. Attack once every second, and deal physical damage. Reduce target's opponent's armor by 1 every time it attacks, and -armor will last until Razor dies or Eye of the Storm will end.
-Syllabear-
The bear can carry items from level 1.Rapid has changed,it gives both the hero and the summon ms and as bonus.
His ulti changed too,gives same hp bonus as before but now gives additional armor and you dont have one anymore.
Instead one,there are 3 stages of battle cry.
lvl1 ulti +20 dmg and 2 armor for 8 sec
lvl 2 ulti +40 dmg and 4 armor for 8 sec
lvl 3 ulti +60 dmg and 6 armor for 8 sec.
-------
List of heros that upgrade with scepter:
Faceless Void: 3/4/5 duration => 4/5/6 duration
Vengeful Spirit: 45 second cooldown => 10 second cooldown
Dwarven Sniper: reduces cast time, and 1500/2000/2500 range => 2500/3000/3500 range
Juggernaut: 3/5/6 slashes => 4/7/10 slashes
Luna: 4/7/10 beams => 4/8/12 beams; limit 4 per target => 5 per target
Crystal Maiden: 105/170/250 dmg => 170/250/310 dmg
Holy Knight: 120 cooldown => 25 cooldown
Zeus: 210/335/460 dmg => 335/460/570 dmg
Furion: 140/180/225 dmg => 155/210/275 dmg
lina: 450/675/950 dmg => 600/875/1150 dmg
Windrunner: 50/40/30 % reduction => 35/25/15 % reduction
invoker: 30/25/12/5 cd => 16/8/4/2 cd ;20/50/80/110 mana => 0 mana
Orge magi: 20% chance => 30% chance; 2/3/4 times => 3/4/5 times
Leshrac: 66/11/144 dmg => 88/133/177 dmg
Jakiro: 75/125/175 dmg => 125/175/225 dmg ; increase creation rate (seems to double)
Shadow Priest: 12/18/24 duration => 18/24/30 duration; 600 AoE => looks like 1000 AoE
rhasta: 8 wards => 10 wards
Witch Doctor: 60/90/120(one bounce) dmg => 90/120(one bounce)/150(3 targets) dmg
Bane Elemental: 100/155/215 dmg => 155/215/270 dmg
Lion: 500/650/850 dmg => 600/800/1025 dmg
Lich: 280/370/460 dmg => 370/460/550 dmg ; increased cast range.
Necroylte: .4/.6/.9 dmg per hp => .6/.9/1.2 dmg per hp
Oblivion: 95/140/185 drain => 170/200/300 drain ; 22 cd => 0 cd
Queen of Pain: 290/430/600 dmg => 340/530/725 dmg
Panderan Brewmaster: improves strength cooldown and duration
Clockwork: 80/60/40 cd => 15 cd ; allows hooking to allies
Sacred Worrier: 50% dmg => 65% dmg 45/30/15 cd => 24/16/8 cd
Sandking: 6/8/10 pulses => 7/9/11 pulses; 140/120/100 cd => 120/100/80 cd
Spiritbreaker: 75 cd => 20 cd
Chaos Knight: 20 duration => 30 duration ; 180 cd => 90 cd
Doom Bring: 40/60/80 dmg => 50/70/90 dmg; 12/14/16 duration => 14/16/18 duration; 160/130/100 cd => 90/80/70 cd
Abaddon: 3/4/5 duraiton => 5/6/7 duration
Night Stalker: gives flying vision at night
Pudge: 75/125/175 dmg => 1/2/3 x str as dmg (says absorbs hp... is it a drain?)