Torchlight II

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Некој импресии за класите ? Што играте / зашто (не) ви праи ќеф?
Ја поминав на нормал со инжињер(и нејќам да продолжам одново со истиот ради шо ми здосади на некој начин) а сеа планирам со outlander или bersaker на ветеран...иначе што ме импресионира, тешко ме тепаја , си имав едно роботче да ме лечи али коа тепав босови се изнакористив хеалт и мана поушaни за 3те активни кои ги користев -2 за меле и една за канонот...другото на пасивните се фокусирав.И не очекви со инжињер некое комбо да напрајш...
 
И ја го играм инжењерот , ОП е она со чеканот првиот скил .. само тоа го јачам.
Мејџот ми е ептен неигрив за соло , многу лесно гине.
А да, само elite играм другите нивоа ми се многу лесни.
 
Torchlight.II.Update.4-RELOADED

Код:
GRAPHICS
*Intel HD graphics cards should not show ghosting/smearing effects if shadows are enabled
 
PERFORMANCE
*LARGE performance optimization to buff/debuff bar displays when there are a large number of overlapping, nonexclusive effects (damage over time, and duration based effects or knockback )
 
SKILLS
*Shield Bash bonus damage now deals the stated amount(charged and uncharged)
*Wolfpack will properly strike turrets
*Bonuses due to proximity now always expire properly
*Damage bonuses/reductions for Battle Rage properly expire
*Fixed Critical Hit bonuses on some effects not properly incorporating bonuses to crit
*Pet damage bonuses are applied to effects
 
LEVELS
*Three Sisters zone now has an appropriate level range for proper NG+ reward scaling
*Various issues resolved in Luminous Arena in multiplayer
*Level determinism fixed (Was broken with precacheing in previous patch - could result in triggerable elements and some structural elements re-randomizing on load, or in multiplayer)
 
ITEMS
*Set reward for Inquisitor set altered to a functional bonus
*Fixes to the summon skull proc on equipment (prevents it from spawning exactly on a target)
*Effects based on proximate monsters now work properly with socketables
*DOTs were not properly attributing experience if the effect was applied from an item instead of a skill
 
MISC
*Target Dummy is Charm resistant
*Fixed issue where rebinding Close All Menus could lock you in pause mode
*Fix for shift-click casting a left-click spell and then selecting an item (would previously auto-attack)
*Pet enhancing bonuses work more consistently for pets attached to OTHER pets
 
Torchlight.II.Update.4-RELOADED

Код:
GRAPHICS
*Intel HD graphics cards should not show ghosting/smearing effects if shadows are enabled
 
PERFORMANCE
*LARGE performance optimization to buff/debuff bar displays when there are a large number of overlapping, nonexclusive effects (damage over time, and duration based effects or knockback )
 
SKILLS
*Shield Bash bonus damage now deals the stated amount(charged and uncharged)
*Wolfpack will properly strike turrets
*Bonuses due to proximity now always expire properly
*Damage bonuses/reductions for Battle Rage properly expire
*Fixed Critical Hit bonuses on some effects not properly incorporating bonuses to crit
*Pet damage bonuses are applied to effects
 
LEVELS
*Three Sisters zone now has an appropriate level range for proper NG+ reward scaling
*Various issues resolved in Luminous Arena in multiplayer
*Level determinism fixed (Was broken with precacheing in previous patch - could result in triggerable elements and some structural elements re-randomizing on load, or in multiplayer)
 
ITEMS
*Set reward for Inquisitor set altered to a functional bonus
*Fixes to the summon skull proc on equipment (prevents it from spawning exactly on a target)
*Effects based on proximate monsters now work properly with socketables
*DOTs were not properly attributing experience if the effect was applied from an item instead of a skill
 
MISC
*Target Dummy is Charm resistant
*Fixed issue where rebinding Close All Menus could lock you in pause mode
*Fix for shift-click casting a left-click spell and then selecting an item (would previously auto-attack)
*Pet enhancing bonuses work more consistently for pets attached to OTHER pets

ova so updative kako i de posto na zamunda gleam ima samo 2 4 6 updatates, treba po red 1,2,3,4,5,6 ili?
 

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