*THE ANIME LAWS OF PHYSICS*
*#1 - Law of Metaphysical Irregularity*
The normal laws of physics do not apply.
*#2 - Law of Differentiated Gravitation*
Whenever someone or something jumps, is thrown, or otherwise is rendered airborne, gravity is reduced by a factor of 4.
*#3 - Law of Sonic Amplification, First Law of Anime Acoustics*
In space, loud sounds, like explosions, are even louder because there is no air to get in the way.
*#4 - Law of Constant Thrust, First Law of Anime Motion*
In space, constant thrust equals constant velocity.
*#5 - Law of Mechanical Mobility, Second Law of Anime Motion*
The larger a mechanical device is, the faster it moves. Armored Mecha are the fastest objects known to human science.
*#6 - Law of Temporal Variability*
Time is not a constant. Time stops for the hero whenever he does something 'cool' or 'impressive'. Time slows down when friends and lovers are being killed and speeds up whenever there is a fight.
*#7 - First Law of Temporal Mortality*
'Good Guys' and 'Bad Guys' both die in one of two ways - either so quick they don't even see it coming, OR it's a long drawn out affair where the character gains much insight to the workings of society, human existence or why the toast always lands butter side down.
*#8 - Second Law of Temporal Mortality*
It takes some time for bad guys to die... regardless of physical damage. Even when the 'Bad Guys' are killed so quickly they didn't even see it coming, it takes them a while to realize they are dead. This is attributed to the belief that being evil damages the Reality Lobe of the brain.
*#9 - Law of Dramatic Emphasis*
Scenes involving extreme amounts of action are depicted with either still frames or black screens with a slash of bright color (usually red or white).
*#10 - Law of Dramatic Multiplicity*
Scenes that only happen once, for instance, a 'Good Guy' kicks the 'Bad Guy' in the face, are seen at least 3 times from 3 different angles.
*#11 - Law of Inherent Combustibility*
Everything explodes. Everything.
*First Corollary -*
Anything that explodes bulges first.
*Second Corollary -*
Large cities are the most explosive substances known to human science. Tokyo in particular seems to be the most unstable of these cities, sometimes referred to as "The Matchstick City".
*#12 - Law of Phlogistatic Emission*
Nearly all things emit light from fatal wounds.
*#13 - Law of Energetic Emission*
There is always an energy build up (commonly referred to as an energy 'bulge') before Mecha or space craft weapons fire. Because of the explosive qualities of weapons, it is believed that this is related to the Law of Inherent Combustibility.
*#14 - Law of Inverse Lethal Magnitude*
The destructive potential of any object/organism is inversely proportional to its mass.
*First Corollary -*
Small and cute will always overcome big and ugly. Also known as the A-Ko phenomenon.
*#15 - Law of Inexhaustibility*
No one *EVER* runs out of ammunition. That is of course unless they are cornered, out-numbered, out-classed, and unconscious.
*#16 - Law of Inverse Accuracy*
The accuracy of a 'Good Guy' when operating any form of fire-arm increases as the difficulty of the shot increases. The accuracy of the 'Bad Guys' when operating fire-arms decreases when the difficulty of the shot decreases. (Also known as the Storm trooper Effect) Example: A 'Good Guy' in a drunken stupor being held upside down from a moving vehicle will always hit, and several battalions of 'Bad Guys' firing on a 'Good Guy' standing alone in the middle of an open field will always miss.
*First Corollary -*
The more 'Bad Guys' there are, the less likely they will hit anyone or do any real damage.
*Second Corollary -*
Whenever a 'Good Guy' is faced with insurmountable odds, the 'Bad Guys' line up in neat rows, allowing the hero to take them all out with a single burst of automatic fire and then escape.
*Third Corollary -*
Whenever a 'Good Guy' is actually hit by enemy fire, it is in a designated 'Good Guy Area', usually a flesh wound in the shoulder or arm, which restricts the 'Good Guy' from doing anything more strenuous than driving, firing weaponry, using melee weapons, operating heavy machinery, or doing complex martial arts maneuvers.
*#17 - Law of Transient Romantic Unreliability*
Minmei is a bimbo.
*#18 - Law of Hemoglobin Capacity*
The human body contains over 12 gallons of blood, sometimes more, under high pressure.
*#19 - Law of Demonic Consistency*
Demons and other supernatural creatures have at least three eyes, loads of fangs, tend to be yellow-green or brown, but black is not unknown, and can only be hurt bladed weapons.
*#20 - Law of Militaristic Unreliability*
Huge galaxy-wide armadas, entire armies, and large war machines full of cruel, heartless, bloodthirsty warriors can be stopped and defeated with a single insignificant example of a caring/loving emotion or a song.
*First Corollary -*
(from Adam Barnes)
Whenever a single war machine (mecha, starship, etc.) goes up against an entire army, the army always loses.
*#21 - Law of Tactical Unreliability*
Tactical geniuses aren't....
*#22 - Law of Inconsequential Undetectability*
People never notice the little things... like missing body parts, or wounds the size of Seattle.
*#23 - Law of Juvenile Intellectuality*
Children are smarter than adults. And almost always twice as annoying.