Racials change

Член од
30 октомври 2008
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111
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14
Што мислите за новите рациалки?!?
Според мене најдобра е на Night Elf Shadowmeld ти извава од комбат топ за рог Shadowmeld= вениш
на хуманот тринкет му стравија и Perception пасив закон...

Orc:

  • Hardiness now reduces the duration of stun effects by 15%
Troll:

  • Racial Passive "The Voodoo Shuffle": Reduces the duration of all movement impairing effects by 15%. Trolls be flippin' out mon!
  • Berserking: no longer has an activation cost of energy/rage/etc
Draenei:

  • Gift of the Naaru: The amount healed is increased based on the caster's Spell Power or Attack Power, whichever is higher. This ability does not lose casting time from taking damage.
  • Shadow Resistance: reduces the chance to be hit by Shadow spells by 2%
Dwarf:

  • Frost Resistance: reduces the chance to be hit by Frost spells by 2%
  • Racial Passive "Mace Specialization": Expertise with Maces and Two-Handed Maces increased by 5.
Undead:

  • Shadow Resistance: reduces the chance to be hit by Shadow spells by 1% (yes, this is lower than the other resistance racials)
  • Will of the Forsaken: removes any fear, sleep, or charm effect (no longer has a lasting immunity).
Night Elf:

  • Quickness: reduces the chance to be hit by melee or ranged attacks by 2%
  • Nature Resistance: reduces the chance to be hit by Nature spells by 3%
  • Shadowmeld: "Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect." It has a cooldown of 3 minutes, and it can be used in combat. In PvP it will force enemies targeting you to detarget you. It will cause any mobs currently on you to de-aggro, but it does not take you out of combat unless you are the last one on the hate list of any mobs that you were engaged with. It should be noted that the 5 extra points of passive stealth value is still there, however it isn't written in the shadowmeld tooltip. It is now just its own passive effect called "Elusiveness".
Tauren:

  • Endurance: now scales based on base health, to be tuned to approximately a 5% heath increase if the player were wearing green quality gear
  • Nature Resistance: reduces the chance to be hit by Nature spells by 2%
Gnome:

  • Escape Artist: the freeing effect can no longer be resisted
  • Arcane Resistance: reduces the chance to be hit by Arcane spells by 2%
Blood Elf:

  • Mana Tap: ability removed (partially integrated into Arcane Torrent)
  • Arcane Torrent: restores 15 energy, 15 runic power, or 6% of mana to the Blood Elf (along with the current 2s silence effect)
  • Magic Resistance: Now reduces the chance you will be hit by spells by 2%.
Human:

  • Perception: changed to a passive, now grants one character level of passive stealth detection
  • Every Man for Himself: Removes all movement impairing effects and all effects which cause loss of control of your character. This effect shares a cooldown with other similar effects, such as the PvP trinket. This essentially means that you gain flexibility regarding what to do with your second trinket slot.
  • Racial Passive "Human Supremacy": The dominance of Humanity is evidenced by having one more racial bonus than normal. Actually, make that two counting this one. (just a tooltip, no actual functionality)
  • The Human Spirit: spirit bonus lowered to 5%
 

Eva Molotow

Anti-social Engineer
Член од
6 јуни 2008
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Иако го нерфнаа, Will of the Forsaken сепак најдобро е. :P
 
Член од
17 јули 2008
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Berserking e najbolje za PvE,kako i Blood Fury - instant - 2 min cooldown (Warrior/Rogue/Hunter only)Blood Fury - instant - 2 min cooldown (Shaman only)Blood Fury - instant - 2 min cooldown (Warlock only) kaj ORCs(DPS)
Shadowmeld bi bila poise kako FDEATH na hunterot a ne kako vanish zaso on pak ke znae kaj si i na kraj isti kurac,samo ti prai detarget
Quickness: reduces the chance to be hit by melee or ranged attacks by 2% za tank FTW
 
Член од
30 октомври 2008
Мислења
111
Поени од реакции
14
Berserking e najbolje za PvE,kako i Blood Fury - instant - 2 min cooldown (Warrior/Rogue/Hunter only)Blood Fury - instant - 2 min cooldown (Shaman only)Blood Fury - instant - 2 min cooldown (Warlock only) kaj ORCs(DPS)
Shadowmeld bi bila poise kako FDEATH na hunterot a ne kako vanish zaso on pak ke znae kaj si i na kraj isti kurac,samo ti prai detarget
Quickness: reduces the chance to be hit by melee or ranged attacks by 2% za tank FTW
Shadowmeld на рог му доаѓа како вениш дека може стелт да влези одма...
 
Член од
23 јуни 2008
Мислења
9.265
Поени од реакции
5.045
Што мислите за новите рациалки?!?
Според мене најдобра е на Night Elf Shadowmeld ти извава од комбат топ за рог Shadowmeld= вениш
на хуманот тринкет му стравија и Perception пасив закон...

Orc:

  • Hardiness now reduces the duration of stun effects by 15%
Troll:

  • Racial Passive "The Voodoo Shuffle": Reduces the duration of all movement impairing effects by 15%. Trolls be flippin' out mon!
  • Berserking: no longer has an activation cost of energy/rage/etc
Draenei:

  • Gift of the Naaru: The amount healed is increased based on the caster's Spell Power or Attack Power, whichever is higher. This ability does not lose casting time from taking damage.
  • Shadow Resistance: reduces the chance to be hit by Shadow spells by 2%
Dwarf:

  • Frost Resistance: reduces the chance to be hit by Frost spells by 2%
  • Racial Passive "Mace Specialization": Expertise with Maces and Two-Handed Maces increased by 5.
Undead:

  • Shadow Resistance: reduces the chance to be hit by Shadow spells by 1% (yes, this is lower than the other resistance racials)
  • Will of the Forsaken: removes any fear, sleep, or charm effect (no longer has a lasting immunity).
Night Elf:

  • Quickness: reduces the chance to be hit by melee or ranged attacks by 2%
  • Nature Resistance: reduces the chance to be hit by Nature spells by 3%
  • Shadowmeld: "Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect." It has a cooldown of 3 minutes, and it can be used in combat. In PvP it will force enemies targeting you to detarget you. It will cause any mobs currently on you to de-aggro, but it does not take you out of combat unless you are the last one on the hate list of any mobs that you were engaged with. It should be noted that the 5 extra points of passive stealth value is still there, however it isn't written in the shadowmeld tooltip. It is now just its own passive effect called "Elusiveness".
Tauren:

  • Endurance: now scales based on base health, to be tuned to approximately a 5% heath increase if the player were wearing green quality gear
  • Nature Resistance: reduces the chance to be hit by Nature spells by 2%
Gnome:

  • Escape Artist: the freeing effect can no longer be resisted
  • Arcane Resistance: reduces the chance to be hit by Arcane spells by 2%
Blood Elf:

  • Mana Tap: ability removed (partially integrated into Arcane Torrent)
  • Arcane Torrent: restores 15 energy, 15 runic power, or 6% of mana to the Blood Elf (along with the current 2s silence effect)
  • Magic Resistance: Now reduces the chance you will be hit by spells by 2%.
Human:

  • Perception: changed to a passive, now grants one character level of passive stealth detection
  • Every Man for Himself: Removes all movement impairing effects and all effects which cause loss of control of your character. This effect shares a cooldown with other similar effects, such as the PvP trinket. This essentially means that you gain flexibility regarding what to do with your second trinket slot.
  • Racial Passive "Human Supremacy": The dominance of Humanity is evidenced by having one more racial bonus than normal. Actually, make that two counting this one. (just a tooltip, no actual functionality)
  • The Human Spirit: spirit bonus lowered to 5%

Поздрав.
После се чудат луѓе зашто го шиткам дварфот глуп и праам хјуман =)
 

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